0.1.8 + some other info


Hello,

I haven't written much in these devlogs, but firstly, I want to thank those who downloaded and are enjoying GPT Playground. It motivates me to keep working on this project. However, I want to let you know that I'll be busy for the next couple of weeks due to personal reasons (nothing negative). As a result, updates to the program will be slower. 

In the meantime, I'd love to hear feedback or ideas on how to expand this program. I'm considering changing the name again since "GPT Playground" is already used by OpenAI, and I'd like this program to have its own identity. I want it to stand on its own and, if possible, enable the implementation of other language models (LLMs) besides OpenAI's, such as Google's Bard, Stanford's Alpaca, and any other new LLM that might emerge. Ultimately, my goal is to run the program entirely locally, although I'm unsure about its feasibility, mainly due to differences in programming between the Godot game engine and traditional LLMs (which typically use Python/PyTorch) along with the high hardware requirements to run LLM's currently. Nonetheless, I'll continue to improve the program with my ideas and as long as there is interest in it.

0.1.8 notes:

  • Added a meal planner mode that generates a complete meal plan for your week, based on your preferred diet and a few other parameters. However, the AI can be unpredictable, so the process might take longer and encounter some issues.
  • You can easily save your meal plan to a text file for later use.
  • You can select text bubbles in general chatting to make it easier to copy AI responses.

Files

gpt_playground.zip 57 MB
Mar 22, 2023

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