Fable Maker - v0.5.4 - Who knew I'd get this far


Fable Maker v0.5.4 is now live! I must say, I'm pleasantly surprised by the progress I've made. While there's still much ground to cover, Fable Maker is evolving into a robust program for crafting stories.

There have been many changes to Fable Maker since my last post. With features like image and audio integration, shader effects, enhanced customization options, and the introduction of a new custom export file type, Fable Maker has never felt more refined.

However, the work doesn't stop here. In the pipeline are plans to fine-tune core features such as image placement, asset organization, and improving the saving/loading of play data. Additionally, there's a plethora of exciting non-essential ideas waiting to be implemented.

Please note that there won't be any updates to Fable Maker for approximately one month from this post. I'll be taking a holiday abroad (yay for me!), which means I won't be able to work on updates during this time. Rest assured, though, the current version of Fable Maker is relatively stable, albeit with a few bugs here and there. I'll dive back into development as soon as I return, but it may take some weeks before the next release.

Thank you all for your support on this journey!

CDcruz

Files

fable_maker_win_0_5_4.exe 81 MB
62 days ago

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